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Forum Bug

Wed Dec 28, 2016 3:18 am by Sentinel

Hi all,

We're aware of a peculiar forum glitch that's causing some subforums to be locked.

Due to the lateness at this time, it might be a while before the glitch can be remedied, because despite my best efforts and as far as I can tell, everything seems to be working fine admin-side. It may have …

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Discord News/Update Test

Thu Dec 08, 2016 1:35 am by Sentinel

Just a news, update test. Trying to get this thing to work.

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Merry Christmas/Happy Hanukkah/Other religious holidays!

Fri Dec 02, 2016 5:56 pm by Sentinel

*wipes sweat from brow* Whew, political correctness is a lot of hard work. But it has to be done.

ANYWAYS, we did it - we (almost) survived 2016 which, I think we can all agree, was pretty damn terrible in many ways.

Regardless, it was a good year on the forums - we've met some new faces, set out …

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Medieval RPG?

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Re: Medieval RPG?

Post by Hero of Time on Sun Dec 08, 2013 1:04 pm

Coolio. Branches of magic that people can use? We could have a max of 2 of each kind.

Would be interesting to see people decide from royalty or powerful.
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Re: Medieval RPG?

Post by Mythie on Sun Dec 08, 2013 1:20 pm

What if the royal family didn't have a magician just so we can keep those two kingdoms's pure for say because they could have army's for protection instead of magic

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Re: Medieval RPG?

Post by Hero of Time on Sun Dec 08, 2013 1:22 pm

I just meant they keep them in secret, but I'm fine with your idea. It's a good way to have the world on the edge of battle.
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Re: Medieval RPG?

Post by Mythie on Sun Dec 08, 2013 1:24 pm

ya.... and I think you should pre determine the amount of children in each royal family and perhaps their ages just to make sure that things don't go crazy like they sometimes do with that...

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Re: Medieval RPG?

Post by boyhoy on Sun Dec 08, 2013 1:25 pm

I agree with the above.

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Re: Medieval RPG?

Post by Hero of Time on Sun Dec 08, 2013 1:26 pm

I think 3 for each... or 4. Then the village will have a grandmaster that rules over it.
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Re: Medieval RPG?

Post by boyhoy on Sun Dec 08, 2013 1:26 pm

That sounds good to me.

Is there a character limit?

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Re: Medieval RPG?

Post by Sentinel on Sun Dec 08, 2013 1:29 pm


-Magic
-Loose plot that you don't have to follow
-Kingdoms/rulers [most] commoners [some]
Changes in quote.
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Re: Medieval RPG?

Post by Hero of Time on Sun Dec 08, 2013 1:29 pm

Per person, I don't think there should be. If we did limit, that might restrict people, and it'd be cool to have a character in each faction
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Re: Medieval RPG?

Post by boyhoy on Sun Dec 08, 2013 1:30 pm

K that's what I was hoping for as well. It'd be nice to let everyone experience both magic and normal life if they wished.

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Re: Medieval RPG?

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