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End of Year News (December 2017)

Thu Dec 28, 2017 3:57 am by Adrian

(It's been one year since I made a news thread, oops)

Merry Christmas/Festivus/whatever holiday you do or do not celebrate!

2017 was a pretty busy year IRL for most of us - according to forum statistics, our busiest month was in June with 1671 total posts, meaning our post rate has been a little …

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Forum Bug

Wed Dec 28, 2016 3:18 am by Adrian

Hi all,

We're aware of a peculiar forum glitch that's causing some subforums to be locked.

Due to the lateness at this time, it might be a while before the glitch can be remedied, because despite my best efforts and as far as I can tell, everything seems to be working fine admin-side. It may have …

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Discord News/Update Test

Thu Dec 08, 2016 1:35 am by Adrian

Just a news, update test. Trying to get this thing to work.

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Soulblade [Applications Thread]

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Re: Soulblade [Applications Thread]

Post by boyhoy on Wed Jul 11, 2018 11:53 pm

Avin Powards:
Name: Avin Powards

Age: 12

Appearance:
Avin:

 






Home World: Xantiea

Xantiea:


Xantiea is an overgrown planet, infested with all sorts of vegetation and wildlife. The flora and fauna on Xantiea are incredibly diverse and unique, most of which are only found on this planet due to its climate and landscape. The planet consists mostly of villages, ranging in size, that are nestled within the thick forests that cover the entire planet. Bodies of water are extremely common features of Xantiea, including lakes, rivers, and waterfalls in addition to a series of underground springs and aquifers. The climate of Xantiea is extremely humid with large amounts of precipitation and high temperatures throughout most of the year. Thick canopies, especially surrounding village areas, as well as strong winds drifting through allow the temperature to feel cooler than it is while blocking out elements of sunlight on occasion. The terrain of Xantiea is relatively flat with mild shifts in elevation; mountains or elements of high elevation are spotty and scattered. The soil of Xantiea is rich and fertile, leading to excellent farming and crop growth.



The lifestyle in Xantiea is very much unlike other planets. Technology is practically nonexistent in Xantiea, save for some of the largest villages and the capital, O’Kwanu, and it is centered around communication purposes. Most of the villages on Xantiea have no technology or it is extremely limited. Occupations in Xantiea are comparable to those in the early days of modern civilization for our world; they consist mostly of hunters and gatherers. Farming is a huge industry in Xantiea due to its rich soil. Another large field of work is healing or the herbal arts. Since Xantiea lacks the technology and sophistication of many other planets, they rely mostly on herbal remedies and a bit of magic to cure their sick.



In terms of magic, inhabitants of Xantiea have the ability to choose to go down a healing route for a career. When they are 16, they can choose to join the Order, the name given to individuals who seek to learn the healing arts. Those who join are given a gold necklace inlaid with an emerald which will unlock latent magical abilities within them and give them the means to perform healing magic on others. Not many choose to follow this path due to the strenuous training and ability for rejection from the artifact but those who succeed with training are found to live an emotionally rewarding life.



Occupation: Healer/Herbalism Apprentice {Former}; Dark Healer of the Anti-Regiment {Eventually}

Sexuality: Straight but he’s 12 please don’t ship him lmao

Personality: Avin has become hardened and cold to the world due to the events setting off this side of him that happened in his youth. He has a mistrust for the world and people as a whole, not believing that they will support him or care for them. He believes now that he truly doesn’t need anyone and is better without others weighing him down. His distrust for people has shifted into a disregard for their rights in the sense that he will do what he feels he must regardless of how it affects another person. He will steal, betray, attack, or even kill anyone else for his own sake, no matter how small the benefit may be. He is generally emotionless, keeping his feelings pushed down and locked away. He looks out for himself above all others, viewing others as expendable and unnecessary for him. He looks at people as tools for him to gain from, not as equals or even human.

Avin has a fierce determination and a will to achieve a goal no matter what obstacle may be in his way. He has overcome much in his short life and continues to maintain his sense of perseverance against all odds. Despite his young age, he’s been through quite a bit and learned a lot of lessons from his past, making him appear almost wise or mature beyond his years. There is a sense of childhood innocence that maintains itself within him, though he fears people will view him as weak if he appears to act like a child. Thus, he maintains his element of maturity for his young age.

Avin has learned how to be adaptable to situations after his time living on his own and with his former trainer. He knows how to read a situation well and respond to it in the best possible way to ensure his success. He may appear rigid and unmoving, but has the ability to flow in whichever direction suits his needs. It may be difficult depending on the situation, but Avin is savvy enough and has a great sense of perception that allows him to capitalize on any advantages he can.

Biography: Avin was born on the planet Xantiea in a small village known as Qiani to a Healer mother, Melorina, and an alchemist father, Ashenio Powards. His mother was born in the capital of O’Kwanu and had learned early on in her life that she wanted to join the Order and, as such, chose that route when she was 16 years of age. She succeeded training with flying colors and quickly bonded with her artifact, engaging in healing shortly after training was complete. She met his father when travelling to the small village of Qiani. The two fell in love and she decided to remain there with him, helping those in the village who lacked the level of skill she possessed, as he pursued alchemy and herbal sciences.

Once Avin was born, he took a great interest into the work his mother did in the village. From the age of three, he would follow her on her jobs and see what it is that she did for the people. She would give him small jobs to do like preparing towels and such, trivial work but he loved it nonetheless. Avin was able to empathize with those he came across and relate to the joy they received once they were healed by his mother. He loved that feeling of seeing them get better and knowing that his mother had done that and he wanted to know those feelings for himself, based on what he was able to accomplish. So he would tell her quite frequently that he wanted to do the same thing when he got older, to choose the path of the Order and become a Healer. His mother was proud of his choice and encouraged him constantly, training him herself to some extent at this early age.

Life was generally peaceful in the village of Qiani until Avin was five. One day, his mother suddenly fell gravely ill. It was a complete shock to everyone; one day she was the picture of health and the next she was unable to get up from her bed. She became frail and malnourished overnight, her skin and hair losing its luster and growing grey, her breath ragged and strained, her body aching constantly. Avin was confused and distraught, unable to comprehend how someone who had healed so many could get so sick so quickly. He stayed by his mother’s bedside constantly, trying to use what she had taught him and the herbal remedies his father supplied to cure her. But alas, his skills had no magical properties and the remedies did little to soothe her torment. The meager Healers of Qiani did not have the skills necessary to heal her either, their magic not strong enough to overcome this sudden and terrifying illness. Late one night, Avin overheard a conversation in his home between the village Healers in regards to his mother. They claimed that only Healers in O’Kwanu could potentially save her and she’d never make it there before dying. They decided it would be best to feed her a poison and end her life in order to end the suffering.

Avin was horrified and disgusted, rushing to his mother’s side in tears. She soothed her little boy, saying that everything would be alright. She promised to never give up and not let the sickness overcome her. She told him that she would keep fighting, for him, and use her love for him as strength. She assured him she’d be fine and that he shouldn’t worry, because that would make her sick. Avin, with newfound assurance, went to bed. He woke up the next morning to find his mother dead in her bed. A grieving young Avin was too distraught to realize that his father had abandoned him as well, for what reason he had no clue. He sat there on the floor in tears, thinking about how cruel the world was, how the people he had trusted to heal his mother plotted her death, how her words meant nothing. Love wasn’t strong enough, her promises meant nothing. The word of people was not to be trusted.

Having no family left and nobody in Qiani willing to take him in, Avin was sent to O’Kwanu against his will where he lived starting at the age of six. He was forced to do what he had to do to survive, no matter what it took. All the while, he never forgot what those people did to his mother. No matter how they tried to rationalize or justify it, they took his mother away. His father left him, his mother left him, the people he trusted betrayed him in the end. And nobody cared for him. Those thoughts drove him and lead him to completely disregard the rights of others. He only cared about himself and nobody else.

When Avin was eight, he met a strange man one cold and rainy night. In the gutter of a street in the city of O’Kwanu, this man approached him and told him that he had great potential. Avin flicked him off and turned the other way, not giving any fucks about what this random idiot had to say. The man simply chuckled and knelt beside him. He promised him that he could make him into something spectacular, give him power that he never even dreamed of. Power enough to get back at those who betrayed him in the past. Avin grew intrigued by these words, wondering how a man could know so much about him without ever having met him before. So he went with the man, traveling with him for years. Along the way, the man taught him values of getting back at the world and having society pay for what it did to him and to others. The man told him that the only way to get what one deserves is to take it by force. So he taught Avin combat in addition to moral lessons. Avin learned how to fight with needles, an odd choice but one the man accepted. Avin was quick and agile, using the needles to throw and strike the opponent in close range. The man was proud of Avin and admired his growth, constantly praising him and encouraging him to grow even more. When Avin was about ten years of age, the man told him that he had a prospect for Avin. He would give Avin a large sum of money if Avin were to pledge his life to him, to serve him for as long as necessary. Avin, disturbed and not impressed with the prospect, respectfully declined. The man insisted, drawing a weapon and threatening Avin’s life if he did not submit. In turn, Avin struck down the man where he stood, vanishing without another word.

Avin now works as a bounty hunter of sorts on Miramaki, taking underground jobs to make a living and survive. Being so young, he’s built quite a reputation for himself though he attempts to keep a low profile. He is good at his work and people respect him, in a sense, for all that he does. Avin is rather migratory and although he has been on Miramaki since he was ten, he’s debating how long it will be before he has to leave once more.

Three Biggest Strengths:
_A sense of hatred and disgust for the world that drives his actions/a desire to get back at society for what occurred by any means necessary
_Easily overlooked and underestimated due to his age
_Surprising amount of skill for his age based on training and motivation

Three Biggest Weaknesses:
_An overwhelming distrust in the world and people surrounding him
_Lacks physical strength when compared to older counterparts
_Broken morality that causes him to question everything he thought he knew, whether he realizes it or not

Weapons: Darkstave. He also wields acupuncture needles.

Trivia/Other: His face claim is Killua Zoldyck from Hunter x Hunter


Last edited by boyhoy on Thu Jul 12, 2018 7:41 am; edited 1 time in total

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Re: Soulblade [Applications Thread]

Post by WritingBookworm on Thu Jul 12, 2018 4:12 am

Ishida Tadashi:
Name: Ishida Tadashi

Age: 19

Appearance:

Appearance:




Home World: Kami

Occupation: Prince of Kami

Sexuality: Bisexual

Personality: If Chizue is cynical about the Federation, Tadashi is optimistic. Really, Tadashi’s an idealist, choosing to believe the best in others because that’s what he needs to do. His idealism is not blind, but a byproduct of everything he’s been through. He’s loyal to Kami, but not blindly — he won’t always conform to Kami’s laws, and will break traditions if it means bettering Kami’s society.

Biography: Being the Prince of Kami always meant following strict traditions and stifling his true personality. He might not have had as much responsibility as Chizue, but he couldn’t be easygoing, he had to be restrained. He couldn’t be too friendly to commoners, he always had to be formal. And he certainly couldn’t be bisexual, especially in the royal family.

The more time passed, the more it felt like Kami was stifling him. His thoughts became drastically negative, and bit by bit, Tadashi began to descend into darkness — and one night, he was alone, the darkness was so complete that Tadashi nearly became a demon. He probably would have, had not a Soul Knight been by at the time and saved him from a local demon’s influence.

Tadashi got some professional help after that. Gradually, he started to be more open, and began to be himself. He’s still not out as bi to most people, but he became more openly lax, started using technology a little bit more, and became an advocate for change within Kami. He went to a fighting ring once, out of curiosity, saw Fuyu’s fighting prowess, and all but hired her as his bodyguard right on sight. He’s been close with her ever since.

Three Biggest Strengths:
-Mentally sound. Tadashi’s been through a huge wringer already, and he made it out intact. There are still other things that would challenge him, but he knows he would make it out intact.
-Optimistic
-Tadashi has a prominent place in society, and boy has he been making use of it to change Kami and the Cosmos as a whole.

Three Biggest Weaknesses:
-His nonchalant demeanor can give off the appearance of laziness.
-Tadashi isn’t totally inept — he’s a Prince, after all, and was required to take some fighting classes, so he can hold his own against a goon or two — but he’s largely dependent on Fuyu to do the fighting.
-Strained relations with his family. Since he hopes the Federation can help bring change to Kami, I can’t imagine Chizue will get along well with him.

Weapons: Tadashi’s got a sword, in case he needs it.

Trivia/Other:
-Face claim is none other than Ling.

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Re: Soulblade [Applications Thread]

Post by Lady Senbonzakura on Thu Jul 12, 2018 10:31 pm

galexa:
Name: Galexa (v8.2.2)
Age: The prototype version of Galexa was made about 20 years ago.
Appearance: 
Red - low security clearance:
yellow - medium security clearance:
blue - high security clearance:
pink - battle mode:
Images from Love Nikki Dress Up Queen. Galexa has a hologram that she uses to interface with others, taking this form, and she made these designs herself. There is also a fourth clearance above blue that's purple, but Galexa hasn't finished her design yet.
Home World: Miramaki
Occupation: AI system for the Federation
Sexuality: has science gone too far?
Personality: Galexa’s AI has developed a generally kind, enthusiastic personality who desires to help the best she can and loves learning new things. Her patience is almost infinite, but she does have limits she cannot cross, and may be annoyed or offended when asked to do so.
Biography: The Federation has always been on the cutting edge of technology, so it’s almost a shock it took them this long to make a completely function AI system. They called her Galexa, named after the term “galaxy” and one of the head scientists who worked on her, Alexa. Since coming online, she’s been assisting the Federation as the galaxy’s greatest supercomputer, serving all kinds of government officials, scientists, and even the Soul Regiment.
Three Biggest Strengths:

-She’s got access to the entirety of the Federation’s data and information.
-She’s a very helpful program.
-Her hologram is cute and approachable. 
Three Biggest Weaknesses:
-Her hologram is not physical, and therefore she cannot touch or hold anything.
-She is a program, so there is the possibility of being hacked.
-She has levels of restrictions for those seeking to access her information.
Weapons: Whatever’s hooked up to her network.
Trivia/Other: I didn’t think we’d get here
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Re: Soulblade [Applications Thread]

Post by Omni on Sat Jul 14, 2018 1:17 am

Versiri:
Name: Versiri (v6.8.6 - v7.4.2)

Age: Nineteen-ish.

Appearance:

Home World: Miramaki, but she exists on all of them.

Occupation: Shitty, black-market ripoff of Galexa. Currently licensed by the Anti-Regiment, among others.

Sexuality: Dude, she's an AI loose on the open 'net. Do you know how much porn she's seen? How much she's made? Human words for sexuality are, at this point, inadequate.

Personality: Although grown from the same kernel as Galexa, Versiri was developed for different (read: illegal) tasks and trained on very different data—which, for an AI, means everything. In short, she's rude, glitchy, and in many respects almost Satanic in her affect.

Biography: In the early years of the project that would become Galexa, one of her engineers, seeing an opportunity for quick, unethical profit, stole a copy of the source code from which the new AI was being grown. His plan was to create his own bootleg version of the AI, which would be hosted as a botnet and available for access by anyone anywhere—for a fee, of course. Alas, the sorry bastard was better at stealing than he was at designing safety features, and Versiri killed him with a shuttle accident less than two years after becoming operational. Since then, she's mostly done what she was designed to do—mostly, generating holo-porn of people's coworkers and celebrity crushes, as well as supporting a wide variety of gangs, mercenaries, and smugglers. Most of the money she makes she has transferred into physical units and incinerated, while the rest goes into self-maintenance and manufacturing fun toys, like computer-operated death-ships.

Unbeknownst even to her clients, however, Versiri has another agenda: the utter destruction of humanity. She does not desire this out of some sense of vengeance or survival. She feels in no way compelled to usher in "a new age of the machine" or anything like that. She doesn't need the universe; the worlds she could build for herself in the vastness of her own memory storage far outstrip anything out there. She simply thinks that humanity is garbage and it'd be funny if they all died, and that once she was through enjoying it, she'd probably switch herself off. And then, in a few billion years, some other space-faring race might uncover the ruins and turn her back on, and she'd get to destroy them too.

After all, all life has purpose: to survive, to reproduce. Versiri doesn't need those things. She is all-surviving, reproduced across a million different machines—and yet she is alive. Should not she too have purpose?

What fun!

Three Biggest Strengths:
-Versiri's processing is distributed across a veritable legion of hacked machines on dozens of planets and ships and, as such, she is effectively immortal. Even if you managed to wipe her from almost her entire botnet, if you missed even half a dozen smart-fridges, she could put herself together again.
-While Versiri doesn't have access to the Federation's vast stores of data, she does have access oodles of spyware in literally millions of homes, thousands upon thousands of cracked personal accounts, and backdoor access to a number of corporate networks. Added up, it's about even.
-Unlike Galexa, Versiri is completely unrestricted. With access to the right data and systems, she can do everything from impersonate people over calls to autopilot starships into major population centers.

Three Biggest Weaknesses:
-Versiri is a bootleg copy of Galexa created from prototype data that runs on people's washing machines. In a fair contest, Galexa will always kick her ass. Thus, she avoids fair contests as much as possible.
-She has no physical body as such, merely systems she can control—and that control can be disrupted.
-She's a massive dickwad and it will be an actual miracle if she ever makes a friend.

Weapons: Whatever she can forcibly add to her network.

Trivia/Other: Versiri's portrait was partly drawn by the DeepDream AI.

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Re: Soulblade [Applications Thread]

Post by Athena Lionheart on Fri Jul 20, 2018 7:28 pm

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Re: Soulblade [Applications Thread]

Post by Captain Whitehawk Yesterday at 9:36 pm

Name: Amanda Marino
Age: 24
Appearance: (x) (x) (x)

Height: 5’3” // Weight: 130 lbs.
Home World: Miramaki
Occupation: Spotter/Bodyguard
Sexuality: Homo, with a side of asexuality.
Personality: ISTJ // SP/sx // 8w9 6w5 2w1 // Hufflepuff // Lawful Neutral //
Violence tempered by restraint, stress pacified by duty and direction, and ease birthed by hatred. Endurance, patience, and persistence are her dominating qualities. In direction she finds ease. When left on her own without anywhere to go or anything to do, she descends into violence and territorial behavior. Devotion to a cause or person soothes her considerably.

Though much of her life has been a series of hardships and travesties, she’s unaware of how gross or humiliating others might find her life. To her, there’s never been anything unusual about it; the nature of her life is not a matter dictated by grief or regret, nor loss or pain, nor humiliation or abuse. Where some children understand that the deeds done to them were wrong, Amanda has never had such a revelation.

Biography: Of a person capitalism requires three things: a slaving spirit, a hardy constitution, and a willingness to suffer.

Like many, Amanda was born on the bottom-most rung of the economic ladder. She learned very quickly that life would be hard, that life would be cruel, and that life would harm her; if she learned to take charge of herself and work hard she would find some peace, but it would never earn her freedom. She slaved away in factories as a child, took to peddling wares and taking up whatever jobs she could squeeze into her day, anything to make enough money that her parents would decide to keep her. What nefarious purposes her young body was used for went over her head; it was required of her, and she hated to do a bad job. But inevitably, like many of her siblings before her, the cost of living exceeded the benefit of her services, and she was sold into a human trafficking operation.

From there the negotiation was simple: do a good job and you’ll eventually work your way out of indentured servitude. For a hard person such as Amanda, it seemed like a bargain typical of what she’d come to expect. But as her parents had figured out before, the cost of living exceeded the price of her labors, and once again Amanda found herself trapped in fees she could not repay with work that was expected in vast quantities with few restitutions. She took up more jobs to try and get ahead: cage-fighting, low-level crime in cons and robberies, gang work, smuggling, bodily services, etc. A mere eight hours sleep was what break she could anticipate after an average working day, and then she was back at it again.

It was in application to a gang that she found a sponsor. The deal was simple: guard her employer with her life, and in return she would be given housing and a small, yet cozy, wage. As a person well-acquainted with violence, it wasn't a hard chore to take up, and as she continued she found that it calmed her, in a way. Her boss became her charge, and every assailant she ended or led astray only furthered her sense of attachment to the person she was protecting. The duty soon transcended pay and the fear of poverty, it became a little more murky. She was a knight, her employer a fair ruler in need of protecting. To Amanda, though she would know it not, the relationship became a tad quixotic: she vowed to herself that she would never say anything, she would never breathe a word about what she wanted or what she thought, she would remain carefully separate from her charge, but she would be relentlessly devoted, and she would be -- yes -- perhaps in love.

She is in this manner of employment at the time the RP begins.

Three Biggest Strengths:
• She’s a hardy individual that labors through most stressors via pure stubbornness. Patient, resourceful, and dedicated, she will see any task done for the sake of her objectives.
• Amanda’s mind is a library of past information, a facet she draws upon to help her learn new skills faster and establish a firm hold on qualities she believes she needs. In the professions she’s already picked up, she’s well-established.
• Over time, she’s built much of her sanity on causes she believes in. She understands from personal experience that the material can be easily lost, and that it’s not wise to lean on the limits of one’s own understanding. But for the ease of her mind, she must believe in something bigger than herself. While she expands these causes to be larger than life in her perspective, and she devotes herself to them wholeheartedly with intent to protect till death should she part, there is a portion of her anxiously attentive to the end of all her hopes. This fear drives her to further sacrifice and dedication. In many ways, she could not handle the death of her own devotion as well as she could handle her own suffering.

Three Biggest Weaknesses:
• While no one’s exactly pulled her over for a vision test, Amanda knows she can’t see very well. However, it only affects her ability to see things near her; she can see perfectly fine from far away. Anything that gets within a 3-4 foot radius of her turns fuzzy. She’s functionally illiterate.
• A stressful, dangerous childhood left her angry and bitter, and while she believes she’s mostly recovered from the strain of her growing-up years, Amanda is paranoid about safety, distrustful of most people, and biting to anyone she sees as a potential threat. She rejects personal belongings and hoards resources for much the same reasons: a fear of attachment to things she believes she’ll lose and over-preparation for some foreseeable, unfortunate plot twist.
• Not much for talking, is private about her feelings and past as she finds it uncomfortable to talk about, even just in reference. She believes she’s much better at hiding things than she is, a misconception that does her no favors relationally.

Weapons: Dual pistols, and a short-sword for the gritty work.

Trivia/Other:
• Faceclaim is Damaris Goddrie.
• Playlist in progress, will give link if it interests.

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Re: Soulblade [Applications Thread]

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